Feedback on Upcoming Scripting/Modding features

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PitViper
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Re: Feedback on Upcoming Scripting/Modding features

#16 Post by PitViper »

This will be rolled out to all viper games.

johndoeno001
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Joined: Sat May 04, 2013 4:04 am

Re: Feedback on Upcoming Scripting/Modding features

#17 Post by johndoeno001 »

Is the scripting core included with the bots allow for any functionality or is it there as a placeholder at the moment? As when I include the library it does show some basic functions.

PitViper
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Re: Feedback on Upcoming Scripting/Modding features

#18 Post by PitViper »

The library contains the currently released API. I'm adding more and more with every patch.

johndoeno001
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Joined: Sat May 04, 2013 4:04 am

Re: Feedback on Upcoming Scripting/Modding features

#19 Post by johndoeno001 »

PitViper wrote:The library contains the currently released API. I'm adding more and more with every patch.
Does it currently have the capacity to get any actual world data, or just change how the bot interacts with existing functions? It appears, from what I looked at, that it is only the skeleton for Player, Mob, ect. classes instead of actually being able to iterate through them or the local player. Which all this is fine considering it isn't officially out yet, I just wanted to make sure I didn't miss anything.

PitViper
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Re: Feedback on Upcoming Scripting/Modding features

#20 Post by PitViper »

Yep.. :(

What you see is what you get.

As I'm working on plugins I keep adding more. But I'll take any requests you have and try to get them pushed out.

buy_wards_billy
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Joined: Tue Mar 19, 2013 3:35 am

Re: Feedback on Upcoming Scripting/Modding features

#21 Post by buy_wards_billy »

Is this actually out yet? If it is I guess I'm not really sure how to use it. If not I'd love to test if you need more testing done.

PitViper
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Re: Feedback on Upcoming Scripting/Modding features

#22 Post by PitViper »

The task system (campaign manager) has been added to all bots. With it you can do some pretty neat stuff. I'm adding in more tasks with every patch.

useless
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Joined: Wed Jul 31, 2013 7:29 am

Re: Feedback on Upcoming Scripting/Modding features

#23 Post by useless »

So the "API" interface isn't publicly available yet?

foxhound_777
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Joined: Thu May 09, 2013 9:53 pm

Re: Feedback on Upcoming Scripting/Modding features

#24 Post by foxhound_777 »

can you add crafting in the aion bot?

PitViper
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Re: Feedback on Upcoming Scripting/Modding features

#25 Post by PitViper »

I havnt looked into what all is involved with crafting. Have you looked at the tasking system to see if it will do everything you need or if I need to add things to make it work?

foxhound_777
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Re: Feedback on Upcoming Scripting/Modding features

#26 Post by foxhound_777 »

that is a no or yes? O,o

PitViper
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Re: Feedback on Upcoming Scripting/Modding features

#27 Post by PitViper »

It was a question... it may already have everything you need for crafting.. I have not tested crafting yet with it.

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