Viper 2.0.4.6 with Campaign Manager Released
Posted: Wed Jun 26, 2013 10:29 am
============================================
========= MMOViperBot Change Notes =========
============================================
<B>Jun 26, 2013 MMOViperBot Version 2.0.4.6</B>
GENERIC:
- Added: Campaign Manager (See below)
- Added: Patrol options to stop patrol (level, loops)
- Bugfix: Fixed various bugs related to bot flow/logic.
- Removed: Plugin Support (for now, it is getting overhauled)
FFXI Bot:
- Bugfix: Fixed bug causing the bot to sometimes "dance" around a mob.
- Tweak: Tried to change logic on moving to mob, feedback requested on how it is working out
GW2 Bot:
- Bugfix: Updated for latest patch.i
- Bugfix: Fixed problem where mob names would sometimes get corrupted.
- Bugfix: No longer does a "roll forward" when starting to run forward.
NWO Bot:
- Bugfix: Fixed a bug where bot would not attack some mobs (hp were messed up)
- Bugfix: Fixed a bug where mobs that were out of LOS would get attacked
TERA Bot:
- Tweak: Now for longer casting time spells, it will remain on the target (so you can hold down the buttons longer)
Did you know? Viper now has a Campaign Manager!!! So what is this marvel of invention you ask?
It is a type of control system that can accept a variety of tasks and perform them. You can even
import and export the full campaign files (including patrols). Yep, gonna make it pretty darn easy
to export to a file, and upload it to the forums (or download one and run it!)
As of this release, supported are commands like:
Start Patrol - Load and Run a saved patrol (forwards, backwars, xx times, etc)
Keyboard Press - Press a key on the keyboard (ie open a door)
Type Phrase - Type in a phrase (maybe asking for help, maybe loading up a dungeon instance)
Mouse Clicks - Click on the game screen (maybe to open inventory and go through selling items)
Goto Waypoint - Manual add a waypoint (non patrol type - No fighting) to Navigate to.
TargetNPC - Target a in game NPC for interaction
Pause - Wait around for a bit
Import/Export Campaigns (including Patrol data)
So with these in mind.. you could for instance now:
1 Start Patrol (that runs to a dungeon)
2 Press Key "F" to enter that dungeon
3 Start Patrol (that runs through dungeon)
4 Press Key "F" to exit dungeon
5 Start Patrol (that runs to vendor)
6 TargetNPC -That handy vendor that you like to sell too
7 Press Key "F" - Hail said vendor
8 Mouse Click (on item in inventory)
9 Mouse Click (on sell button)
10 Goto Task 1 (Do it all over again)
========= MMOViperBot Change Notes =========
============================================
<B>Jun 26, 2013 MMOViperBot Version 2.0.4.6</B>
GENERIC:
- Added: Campaign Manager (See below)
- Added: Patrol options to stop patrol (level, loops)
- Bugfix: Fixed various bugs related to bot flow/logic.
- Removed: Plugin Support (for now, it is getting overhauled)
FFXI Bot:
- Bugfix: Fixed bug causing the bot to sometimes "dance" around a mob.
- Tweak: Tried to change logic on moving to mob, feedback requested on how it is working out
GW2 Bot:
- Bugfix: Updated for latest patch.i
- Bugfix: Fixed problem where mob names would sometimes get corrupted.
- Bugfix: No longer does a "roll forward" when starting to run forward.
NWO Bot:
- Bugfix: Fixed a bug where bot would not attack some mobs (hp were messed up)
- Bugfix: Fixed a bug where mobs that were out of LOS would get attacked
TERA Bot:
- Tweak: Now for longer casting time spells, it will remain on the target (so you can hold down the buttons longer)
Did you know? Viper now has a Campaign Manager!!! So what is this marvel of invention you ask?
It is a type of control system that can accept a variety of tasks and perform them. You can even
import and export the full campaign files (including patrols). Yep, gonna make it pretty darn easy
to export to a file, and upload it to the forums (or download one and run it!)
As of this release, supported are commands like:
Start Patrol - Load and Run a saved patrol (forwards, backwars, xx times, etc)
Keyboard Press - Press a key on the keyboard (ie open a door)
Type Phrase - Type in a phrase (maybe asking for help, maybe loading up a dungeon instance)
Mouse Clicks - Click on the game screen (maybe to open inventory and go through selling items)
Goto Waypoint - Manual add a waypoint (non patrol type - No fighting) to Navigate to.
TargetNPC - Target a in game NPC for interaction
Pause - Wait around for a bit
Import/Export Campaigns (including Patrol data)
So with these in mind.. you could for instance now:
1 Start Patrol (that runs to a dungeon)
2 Press Key "F" to enter that dungeon
3 Start Patrol (that runs through dungeon)
4 Press Key "F" to exit dungeon
5 Start Patrol (that runs to vendor)
6 TargetNPC -That handy vendor that you like to sell too
7 Press Key "F" - Hail said vendor
8 Mouse Click (on item in inventory)
9 Mouse Click (on sell button)
10 Goto Task 1 (Do it all over again)