MMOViper 2.0 WILL BREAK all patrols
Posted: Fri May 25, 2012 7:52 pm
With the imminent release of viper 2.0, I wanted to give everybody a heads up, that viper 2.0 will break all existing patrols.
This cant be helped. A lot of the old code has been rewritten to make things easier to use.
The patrols are gone.. and profiles will be next, but 2.0 will initially only effect patrols. There will be a new patrol page that is much easier to use and setup your paths, and targets.
It is the next logical step that had to be done to get patrol sharing/editing and simplifying our future features that we want to get out very soon, like scripting, etc.
I hope everybody will enjoy the new changes, despite the time it will take to recreate some of your favorite paths.
This cant be helped. A lot of the old code has been rewritten to make things easier to use.
The patrols are gone.. and profiles will be next, but 2.0 will initially only effect patrols. There will be a new patrol page that is much easier to use and setup your paths, and targets.
It is the next logical step that had to be done to get patrol sharing/editing and simplifying our future features that we want to get out very soon, like scripting, etc.
I hope everybody will enjoy the new changes, despite the time it will take to recreate some of your favorite paths.