CHIMERA Alpha 15 - Quantum Shift Edition
Posted: Mon Oct 07, 2024 12:21 pm
Chimera Quantum Shift Edition
Alpha 15 as of 10.7.24
-- Tweak: Minor API changes for DMA
-- Tweak: Automatically uses DMA when checked
-- Tweak: Patrol files sync name to filename on load
-- Tweak: Plugin Compiler upgraded to c#10
-- Tweak: Lots of minor tweaks here and there
-- Tweak: GDI more eager to take over if DX11 goes AWOL
-- Bugfix: Nav resets if interrupted (aggro, etc)
-- Bugfix: DX11 Attempts to recover from errors
-- Bugfix: Logger no longer crashes when selecting out of bounds
-- Bugfix: DMA attempts to recover on error
-- Bugfix: Nav Test buttons now use test data
-- Bugfix: Waypoints delete on auto delete
-- Bugfix: Picture boxes now show the entire game window
-- Bugfix: No more Vanishing Acts performed
-- Bugfix: Removed more 3D references in Nav
Hexplorer v1.15
-- Added: Initial DMA framework
Patrol Plugin v1.15:
-- Bugfix: Poked when it gets stuck targeting
-- Bugfix: Some Harvest Nodes were being attacked
Still to come dox, videos, etc. Will work on those for beta 1.
The plugins should auto update if you installed them with an earlier Alpha.
If they dont, or you are installing from scratch here is some instructions to get started:
Launch bot. Go to Game tab. Click on New. Create
FFXIV: Create new Game Profile, name it FFXIV. Set the window to ffxiv_dx11.exe
ESO: Create new Game Profile, name it ESO. Set the window to eso64.exe Save.
SWTOR: Create new Game Profile, name it SWTOR. Set the window to swtor.exe. Save.
Head to Plugins tab. Click Import for the ones you want to play with:
E268F0FCC0237BDF3375C172FA1C1F34 -- ESO Memory Module v1.15
66A545AFB098F2C07719615F0406386A -- FFXIV Memory Module v1.15
6278A5E5788017D3CE8EED6DB63F8328 -- SWTOR Memory Module v1.15
FE3DE659EE5F8596091AD9AB7A448E83 -- Simple Radar v1.15 (needs a Memory Module also installed)
50C05B7D684F3318DF8541C1B867AF31 -- Simple Patrol Bot v1.15 (needs a Memory Module also installed)
672D7EBC4E1DD647E8ADAFEF4348CD5A -- Rejuvinator 3000 v1.14 -- Basic Resting/Potion/Food Plugin
Currently, you will need to setup how the bot turns/moves. Here are my test settings Minimap tab/Nav Settings:
ESO: RUN/Stop: ESO Plugin, Left/Right: Mouse Move TurnStep: 5, Rate: 3.93, Delay: 35, Tol: 10, Stop: 3.0
FFXIV: RUN/Stop: FFXIV Plugin, Left/Right: Right Mouse Turn, Step: 6, Rate: 8.35, Delay: 35, Tol: 10, Stop: 3.0
SWTOR: Only thing you need to set is the Stop: 3.0 (which is default)
I will have sources to the radar and the patrol bot ready for beta.
NOTE: If you have a 4k monitor, or use GPU scaling, this program will look aweful!!!. To fix:
Chimera.exe->RightClick->Properties->Compatibility->DPI Settings->Override DPI Scsaling->Set to System
Save, run, enjoy!
Alpha 15 as of 10.7.24
-- Tweak: Minor API changes for DMA
-- Tweak: Automatically uses DMA when checked
-- Tweak: Patrol files sync name to filename on load
-- Tweak: Plugin Compiler upgraded to c#10
-- Tweak: Lots of minor tweaks here and there
-- Tweak: GDI more eager to take over if DX11 goes AWOL
-- Bugfix: Nav resets if interrupted (aggro, etc)
-- Bugfix: DX11 Attempts to recover from errors
-- Bugfix: Logger no longer crashes when selecting out of bounds
-- Bugfix: DMA attempts to recover on error
-- Bugfix: Nav Test buttons now use test data
-- Bugfix: Waypoints delete on auto delete
-- Bugfix: Picture boxes now show the entire game window
-- Bugfix: No more Vanishing Acts performed
-- Bugfix: Removed more 3D references in Nav
Hexplorer v1.15
-- Added: Initial DMA framework
Patrol Plugin v1.15:
-- Bugfix: Poked when it gets stuck targeting
-- Bugfix: Some Harvest Nodes were being attacked
Still to come dox, videos, etc. Will work on those for beta 1.
The plugins should auto update if you installed them with an earlier Alpha.
If they dont, or you are installing from scratch here is some instructions to get started:
Launch bot. Go to Game tab. Click on New. Create
FFXIV: Create new Game Profile, name it FFXIV. Set the window to ffxiv_dx11.exe
ESO: Create new Game Profile, name it ESO. Set the window to eso64.exe Save.
SWTOR: Create new Game Profile, name it SWTOR. Set the window to swtor.exe. Save.
Head to Plugins tab. Click Import for the ones you want to play with:
E268F0FCC0237BDF3375C172FA1C1F34 -- ESO Memory Module v1.15
66A545AFB098F2C07719615F0406386A -- FFXIV Memory Module v1.15
6278A5E5788017D3CE8EED6DB63F8328 -- SWTOR Memory Module v1.15
FE3DE659EE5F8596091AD9AB7A448E83 -- Simple Radar v1.15 (needs a Memory Module also installed)
50C05B7D684F3318DF8541C1B867AF31 -- Simple Patrol Bot v1.15 (needs a Memory Module also installed)
672D7EBC4E1DD647E8ADAFEF4348CD5A -- Rejuvinator 3000 v1.14 -- Basic Resting/Potion/Food Plugin
Currently, you will need to setup how the bot turns/moves. Here are my test settings Minimap tab/Nav Settings:
ESO: RUN/Stop: ESO Plugin, Left/Right: Mouse Move TurnStep: 5, Rate: 3.93, Delay: 35, Tol: 10, Stop: 3.0
FFXIV: RUN/Stop: FFXIV Plugin, Left/Right: Right Mouse Turn, Step: 6, Rate: 8.35, Delay: 35, Tol: 10, Stop: 3.0
SWTOR: Only thing you need to set is the Stop: 3.0 (which is default)
I will have sources to the radar and the patrol bot ready for beta.
NOTE: If you have a 4k monitor, or use GPU scaling, this program will look aweful!!!. To fix:
Chimera.exe->RightClick->Properties->Compatibility->DPI Settings->Override DPI Scsaling->Set to System
Save, run, enjoy!