Tree of Savior Bot - 2.1.7.2 - MISC fixes, mouse , spells
Posted: Wed May 25, 2016 5:23 am
May 24, 2016 MMOViperBot Version 2.1.7.2
All Bots:
-Added VM Support back
-Added: Player.SP and Player.CurSP to IF/Logic (if game supports it)
-Added: Player.MP and Player.CurMP to IF/Logic (if game supports it)
-Added: Player.HP and Player.CurHP to IF/Logic (if game supports it)
-Added: Scripting API: IMob:Direction -- Returns the Direction from the player to the mob
-Bugfix: Fixed Goto Random Hotspot task.
Tree of Savior Bot:
-Bugfix: Several misc bug fixes
-Added: int IPlayer:SP - returns current SP in %
-Added: int IPlayer:CurSP - returns current SP in actual value
-Bugfix: Fixed random run into nowhere bug related to mouse not over the game
-Bugfix: Mouse no longer needs to be over the game window!
-Bugfix: Increased size of ReadLuaString so that it will read the entire string (even very long ones)
-Added: Scripting: IGame:List<ISpell>Spells --Returns known spells
-Added: Scripting: ISpell (ID, Name, Level, CooldownRemaining, CanBeCast, Cast)
-Added: Spell names in hotkey system for specific spells.
-Added: Ability to cast tiled spells
All Bots:
-Added VM Support back
-Added: Player.SP and Player.CurSP to IF/Logic (if game supports it)
-Added: Player.MP and Player.CurMP to IF/Logic (if game supports it)
-Added: Player.HP and Player.CurHP to IF/Logic (if game supports it)
-Added: Scripting API: IMob:Direction -- Returns the Direction from the player to the mob
-Bugfix: Fixed Goto Random Hotspot task.
Tree of Savior Bot:
-Bugfix: Several misc bug fixes
-Added: int IPlayer:SP - returns current SP in %
-Added: int IPlayer:CurSP - returns current SP in actual value
-Bugfix: Fixed random run into nowhere bug related to mouse not over the game
-Bugfix: Mouse no longer needs to be over the game window!
-Bugfix: Increased size of ReadLuaString so that it will read the entire string (even very long ones)
-Added: Scripting: IGame:List<ISpell>Spells --Returns known spells
-Added: Scripting: ISpell (ID, Name, Level, CooldownRemaining, CanBeCast, Cast)
-Added: Spell names in hotkey system for specific spells.
-Added: Ability to cast tiled spells