Jan 8, 2014 MMOViperBot Version 2.0.7.7
Tera Bot:
- Bugfix: Update for some broken offsets (broke looting, etc)
- Added: NavMesh pathing. Nodes will use nav mesh also.
- Bugfix: Fixed some crash bugs
Did you know?
If you have problems with bad names (ie in radar the mob/resource name does not match what it should be), please close bot, and delete the tera_strings.dat file. Bot will generate new one.
I finally got around to fixing the nasty crash bug that has plagued this bot for a year!
To come:
I have found the offset to change instances, and will be adding lots more in the next few days.
Tera Bot fix for looting and new navigation mesh
Moderator: ScreamingEagle
Re: Tera Bot fix for looting and new navigation mesh
Final fixed the crash issue....Very nice! Thanks for your hard work!
Now let see if it will crash again or not
Now let see if it will crash again or not
Re: Tera Bot fix for looting and new navigation mesh
Very good, no crash so far while moving between different place
Re: Tera Bot fix for looting and new navigation mesh
this didn't include a fix for the 'run up to mob' thing did it?
ie ranger waiting to use close quarters until mob is in range opposed to running up to mob to use it
ie ranger waiting to use close quarters until mob is in range opposed to running up to mob to use it
Re: Tera Bot fix for looting and new navigation mesh
Correct, that did not make the patch.
Re: Tera Bot fix for looting and new navigation mesh
alright, just checking. bot still works fine for my melee range alt. thank you